<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Blade Stall:  Helicopter Simulator Devlog - itch.io</title><link>https://rigorstudios.itch.io/blade-stall</link><description>An advanced, physics-driven mobile helicopter simulator built on Unity 6.</description><item><guid>https://rigorstudios.itch.io/blade-stall/devlog/1575075/devlog-3-pivoting-to-pc-uncompromising-physics-performance-and-our-flight-plan-for-mobile</guid><title>Devlog #3 — Pivoting to PC: Uncompromising Physics, Performance, and Our Flight Plan for Mobile</title><link>https://rigorstudios.itch.io/blade-stall/devlog/1575075/devlog-3-pivoting-to-pc-uncompromising-physics-performance-and-our-flight-plan-for-mobile</link><pubDate>Sun, 05 Jul 2026 09:23:22 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MzAxOTc0LnBuZw==/400x224%23c/PBpgjq.png"/><p>Hey everyone, It’s time for a major development update regarding Blade Stall. Since our last update, we have been pushing Unity 6 to its absolute limits trying to run real-world helicopter aerodynam...</p>]]></description></item><item><guid>https://rigorstudios.itch.io/blade-stall/devlog/1564046/devlog-2-further-steps</guid><title>Devlog #2: further steps</title><link>https://rigorstudios.itch.io/blade-stall/devlog/1564046/devlog-2-further-steps</link><pubDate>Thu, 25 Jun 2026 16:41:33 GMT</pubDate><category>devlog</category><description><![CDATA[<p>🛠️ What We Did Right now its fairly playable after we tried to update the on collision detection. which is planned for pc version of the game. but we attempted to put it in the android version. w...</p>]]></description></item><item><guid>https://rigorstudios.itch.io/blade-stall/devlog/1556194/devlog-1-navigating-the-rebrand-and-setting-up-our-flight-dynamics-unity-6</guid><title>Devlog #1: Navigating the Rebrand and Setting Up Our Flight Dynamics (Unity 6)</title><link>https://rigorstudios.itch.io/blade-stall/devlog/1556194/devlog-1-navigating-the-rebrand-and-setting-up-our-flight-dynamics-unity-6</link><pubDate>Wed, 17 Jun 2026 09:02:00 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hello pilots, and welcome to the very first devlog for Blade Stall ! We are incredibly excited to pull back the curtain on what we’ve been building here at Rigor Studios . Blade Stall is a high-fide...</p>]]></description></item></channel></rss>