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Blade Stall: Helicopter Simulator

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Devlog

  • Devlog #3 — Pivoting to PC: Uncompromising Physics, Performance, and Our Flight Plan for Mobile
    July 05, 2026 by Rigor Studios
    2
    Hey everyone, It’s time for a major development update regarding Blade Stall. Since our last update, we have been pushing Unity 6 to its absolute limits trying to run real-world helicopter aerodynam... Continue reading
  • Devlog #2: further steps
    June 25, 2026 by Rigor Studios
    1
    ##update, ##2
    🛠️ What We Did Right now its fairly playable after we tried to update the on collision detection. which is planned for pc version of the game. but we attempted to put it in the android version. w... Continue reading
  • Devlog #1: Navigating the Rebrand and Setting Up Our Flight Dynamics (Unity 6)
    June 17, 2026 by Rigor Studios
    1
    ##rebranding, ##devlog1
    Hello pilots, and welcome to the very first devlog for Blade Stall ! We are incredibly excited to pull back the curtain on what we’ve been building here at Rigor Studios . Blade Stall is a high-fide... Continue reading
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Updated 21 days ago